As I am sure you have realized at this point, we have a Dev Blog, because certain unnamed pinwheels have been subtly hinting for a while that we need one. I do see the good of it. At the very least it will let you all know that, even if we Staff have not been on in a while, we are still with you!
Also, it allows us to recap what we have done each week, which may actually be nothing, but is still a handy method of putting out in space any progress we happen to have made. I'm not exactly sure if this blog will be as useful as certain unnamed pinwheels think it will be, but here we are. *sigh* We will try to post, oh, say, every Monday from now on. The schedule may change without notice.
THIS WEEK'S PROGRESS: We have made a darn blog.
Also, I am attempting to make a new graphics set for the forum in Photoshop,instead of using a default graphics set identical to about 67.34652435 (repeating of course) of forumotion forums out there. Although we don't really have any in-game graphics to work with, so the site will look pretty bland for a while...
NEXT WEEK'S GOALS: I hope to learn more about the Unreal3 Engine, the 3D engine we are using for AO. Of course, I will need to upgrade my computer's graphics card, CPU, and RAM first. None of which is likely to happen soon.
WEEKLY QUESTION FOR THE COMMUNITY: What is one 'legendary weapon' from the 'real' world's lore and mythology that you would like to see in AO?
Fri Aug 05, 2011 8:19 pm by Hawkfriend